FMP – Third blog

The work of this time is mainly to make the parts that have been well referenced before. Relatively speaking, the progress is good, and the process is also very smooth. The animation part is that the monsters worship the forest to pave the way for the subsequent outcome.

The whole scene is completed with UE4, except for the animation part of the character. The animation part is conducted in Maya according to the bound characters.

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This is the reference for the next scene.

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